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October 30, 2008

Gallery.T

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Gallery. T. Basic Communication Design Exhibition. 28~30 Oct 2008

나안~.
너희들을 끝까지 믿었을 뿐이고.
너희들은 훌륭히 첫번째 프로젝트를 수행했을 뿐이고.

2008년도 2학기 기초 커뮤니케이션 디자인 중간과제 전시회

전시소개:
본 전시는 영상예술학전공 2학년 학생들의 2008학년도 2학기 기초 커뮤니케이션 디자인 수업의 첫번째 프로젝트인 Design D.I.Y. Project 의 학생결과물을 전시하는 곳입니다.

Design D.I.Y. Project를 통하여 학생들은 우리가 사용하고 있는 말과 이미지, 생각 들을 이용하여 자신만의 그래픽 디자인으로 표현하고 구체적인 결과물로 만들어 디자인으로 커뮤니케이션 하는 방법을 배웁니다.

CD 쥬얼케이스에 자신만의 개성을 부여할 수 있는 장르별 음악 밴드의 새로운 이미지를 창조해낼 수 있으며, 이것은 홍보를 위한 LIVE CONCERT의 공연 포스터, 그리고 그림과 구호가 인쇄된 티셔츠 까지 발전하게 되었습니다.

오늘날 아주 창의적인 그래픽 아티스트들에게 티셔츠는 매우 중요한 예술과 커뮤니케이션의 매체가 되고 있으며, CD와 DVD 역시 새로운 패키지의 디자인을 위해서 혁신적인 제작기법이 도입되고 있습니다.

이 프로젝트를 통하여 학생들은 디자인을 하기위한 기본단계인 자료수집, 아이디어 개발에서부터 폰트, 색채, 형태를 사용하는 법을 배우게 되며, 컴퓨터를 포함한 여러 가지 표현 도구와 재료를 이용하여 제작에 직접 참여하고 구성하는 단계까지 이르게 됩니다.

또한 이 프로젝트의 결과물은 다양한 매체를 통한 소규모 출판에서 부터 다른 모든 영상표현의 영역 - 미디어 그래픽스, 컴퓨터 애니메이션, 모션그래픽스 등- 까지 확대시킬 수 있습니다.

날짜 2008년 10월 28일 ~ 2008년 10월 30일
시간 09:00 ~ 18:00
장소 국제교류관 1층 로비 T갤러리

배재대학교 공연영상학부 영상예술학전공

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October 26, 2008

Odyssey

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London - Tokyo- Seoul show 2008 " Floating Odyssey "

http://www.art-zone.jp/tour2008/
http://floatingodyssey2008.blogspot.com/

Yoko Saeki: Photographic artist – Japan/Tokyo
Tomoko Matsumoto: Printmaker – Japan/Osaka
Toshiyuki Nanjo: Photographer – Japan/Tokyo
Miki Inoue: Printmaker – Japan/London
Shuxiang Jin Farrall: Printmaker – China/London
Lindsay Pickett: Painter – Britain/London
Alison Bickmore: Printmaker/Painter – Britain/London
Terry Kavanagh: Painter/Carver – Britain/London
Etsuko Montgomery: Printmaker/ Painter – Japan/London
Katherine Jones:Printmaker – Britain/London

Book House Art Space / Gallery Hangil (South Korea)
exhibit Live&Moris (Japan)
Fuji Xerox ART BY XEROX (Japan)

Special Thanks to

Professor Toshihiro Jinnouchi, Musashino Art University (Japan)
Tutor Mike Taylor, Camberwell College of Arts (UK)
Designer Junko Akiyama (Japan)

「Japan-UK150」event http://www.uk.emb-japan.go.jp/japanuk150/
「JAPAN-UK150 Fundation」 (under negotiation)
「UK-British Council」Grants to artists (under negotiation)
2006 Home Page http://www.art-zone.jp/tour2006/
2006 Blog http://floatingodysseytourshow2006.blogspot.com

전시에 초대되었다. 준비한다.

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October 24, 2008

Vacuum Cleaner

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Acquisition to Accelerate Autodesk’s Games Strategy; Complements Digital Entertainment and Visual Communications Offering; Lets Artists Choose their Passion

SAN RAFAEL, Calif., Oct. 23, 2008 — Autodesk, Inc. (NASDAQ: ADSK) and Avid Technology, Inc. (NASDAQ: AVID), announced that they have signed a definitive agreement for Autodesk to acquire substantially all of the assets of Avid’s Softimage business unit for approximately $35 million.

Softimage was founded in 1986 by Daniel Langlois and is headquartered in Montreal, Canada. Softimage develops 3D technology for the film, television and games markets. Its flagship product is SOFTIMAGE|XSI, an extensible 3D animation software solution used by leading media and entertainment companies, including Digital Domain, Ubisoft, SEGA Corporation, CAPCOM, Animal Logic and The Mill. Autodesk Media & Entertainment provides animation, visual effects, editing/finishing and color grading solutions for the 3D market, including entertainment and design industries.

“Softimage has been developing state-of-the-art 3D technology for more than 20 years, and its products are recognized as best-of-breed in the entertainment industry,” said Marc Petit, senior vice president, Autodesk Media & Entertainment. “Upon the completion of this acquisition we will be adding Softimage technology and products to our portfolio, and welcoming one of the most talented teams in the industry to Autodesk Media & Entertainment. Both will help us accelerate the work of our Games Technology Group, as we build the next-generation of real-time, interactive 3D authoring tools for games, film and television.”

Gary Greenfield, CEO and chairman of Avid Technology, added: “We are excited about what this transaction means for customers of Softimage. The Softimage 3D product line has performed well in the video games market, a sector where Autodesk has a track record of success. Autodesk will provide a great home for the business.”
Softimage Product Integration

Upon completion of the acquisition, Autodesk intends to continue developing and selling Softimage’s core product line, while integrating certain Softimage technology into future versions of Autodesk solutions and products. Autodesk plans to acquire and continue developing the following Softimage products:

* SOFTIMAGE|XSI: Including XSI Essentials, XSI Advanced, XSI Academic, XSI Mod Tool and the XSI software development kit. XSI is production-proven 3D animation software for games, film and television. It offers a complete 3D modeling, animation, rendering and development environment for visual effects and custom tools.
* SOFTIMAGE|Face Robot: A complete software solution for easily rigging and animating 3D faces. Face Robot enables studios to create life-like facial animation at incredible speeds.
* SOFTIMAGE|Cat: This advanced character animation system is a plug-in for Autodesk 3ds Max software. It is intended to be integrated into the 3ds Max product line.
* SOFTIMAGE|Crosswalk: This interoperability solution is intended to be integrated with Autodesk’s own interoperability technology.

Petit commented: “As we have demonstrated since the acquisition of Alias in 2006, we’re committed to giving our customers choice when it comes to their 3D tools. We plan to maintain and grow the Softimage product line, and through Autodesk FBX provide better interoperability between Softimage products, 3ds Max and Autodesk Maya. FBX also provides interoperability between Softimage products and our specialized applications such as Autodesk Mudbox, Autodesk MotionBuilder, Autodesk ImageModeler and Autodesk Stitcher, as well as numerous third-party applications.”

Petit concluded: “At Autodesk, we care deeply about 3D technology; we know users invest a lot of time and energy into mastering their favorite 3D product. To all 3D artists out there, I want to tell you that we understand your passion for the creative tools you use daily, and that with Autodesk, you can choose your passion.”
Safe Harbor Statement

This press release contains forward-looking statements that involve risks and uncertainties, including statements regarding product offerings and the performance of its business. Factors that could cause actual results to differ materially include the following: difficulties encountered in closing and integrating Softimage’s business; whether certain market segments grow as anticipated; the competitive environment in the software industry and competitive responses to the acquisition; and whether the companies can successfully develop new products or modify existing products and the degree to which these gain market acceptance.

Further information on potential factors that could affect the financial results of Autodesk are included in the company's annual report on Form 10-K for the year ended January 31, 2008, and Form 10-Q for the quarter ended July 31, 2008, which are on file with the Securities and Exchange Commission.
About Softimage

Softimage is a part of Avid Technology, Inc., and develops leading-edge 3D technology used in customer-centric solutions that enable professionals in the games, film and television industry to realize their creative vision. Award-winning feature films, television productions and top-selling video games are made using Softimage software. Its flagship product, SOFTIMAGE|XSI, is an extensible 3D animation software solution built on the most modern architecture in the industry and is used by leading media and entertainment companies such as Digital Domain, Ubisoft, SEGA Corporation, CAPCOM, Animal Logic, and The Mill. Other solutions from Softimage include: SOFTIMAGE|FACE ROBOT, lifelike facial animation software; SOFTIMAGE|CAT, a complete character animation plug-in; and SOFTIMAGE Alienbrain, a digital asset management solution for artists. www.softimage.com.
About Avid Technology

Avid is a worldwide leader in tools for film, video, audio, 3D animation, gaming and broadcast professionals – as well as for home audio and video enthusiasts. Avid professional and consumer brands include Avid, Digidesign, M-Audio, Pinnacle Systems, Sibelius, Softimage and Sundance Digital. The vast majority of primetime television shows, feature films, commercials and chart-topping music hits are made using one or more Avid products. Whether used by seasoned professionals or beginning students, Avid’s products and services enable customers to work more efficiently, productively and creatively. Avid received an Oscar statuette representing the 1998 Scientific and Technical Award for the concept, design, and engineering of the Avid Film Composer system for motion picture editing.

About Autodesk

Autodesk, Inc. is the world leader in 2D and 3D design software for the manufacturing, building and construction, and media and entertainment markets. Since its introduction of AutoCAD software in 1982, Autodesk has developed the broadest portfolio of state-of-the-art digital prototyping solutions to help customers experience their ideas before they are real. Fortune 1000 companies rely on Autodesk for the tools to visualize, simulate and analyze real-world performance early in the design process to save time and money, enhance quality and foster innovation.

Autodesk, AutoCAD, FBX, ImageModeler, Maya, MotionBuilder, Mudbox, Stitcher and 3ds Max are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. All other brand names, product names or trademarks belong to their respective holders. Autodesk reserves the right to alter product offerings and specifications at any time without notice, and is not responsible for typographical or graphical errors that may appear in this document.

Safe Harbor Statement

The documents, information and references included on this page, including the video presentation, contain forward-looking statements that involve risks and uncertainties, including statements regarding our acquisition of Softimage, the impact of the acquisition on our product offerings and the performance of our business, and the impact of our combined product capabilities. Factors that could cause actual results to differ materially include the following: difficulties or delays encountered in closing and integrating Softimage’s businesses; whether certain market segments grow as anticipated; the inability to realize the anticipated benefits of acquisitions; the competitive environment in the software industry and competitive responses to the acquisition; and whether Autodesk can successfully develop new products or modify existing products and the degree to which these gain market acceptance.

We caution you that such statements reflect our best judgment based on factors currently known to us, and that actual events or results could differ materially. Please refer to the documents we file from time to time with the SEC, specifically our annual report on Form 10-K for the year ended January 31, 2008, and Form 10-Q for the quarter ended July 31, 2008, which are on file with the Securities and Exchange Commission. These documents contain and identify important risks and other factors that may cause our actual results to differ from those contained in our forward-looking statements.

The information and forward-looking statements included on this page are dated as of October 23, 2008. If the material contained on this page is reviewed (or replayed in the case of the video presentation) after that date, the information presented on this page may not contain current or accurate information. Autodesk disclaims any obligation to update or revise any such information or forward-looking statements.

ㅋㅋㅋ
ㅋㅋㅋㅋㅋㅋㅋ
highend 3D 덧글이 더 웃기네.
Welcome to socialism
Look at the bright side.

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October 17, 2008

Pause


Mattoni TV reklama vodni saty

Rhythmical Imagination 에서 발견 Don't Pause

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October 15, 2008

Mountain

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Silver Festival in Jeonju 12th October 2008

산을 올라 보면...
처음엔 이런 저런 잡담도 하고 경치 구경도 하다가
중간쯤 부터는 서로들 말이 없다.

얄팍한 뒷동산. 제법 며칠안에 오를 수 있는 산일수록
사람들의 수는 많고 채비는 허술하며 또 시끄럽다.

뒤집어 이야기 해보면
낮은 산을 오르는 사람일수록 생각이 많고 채비와 맘이 가볍다.

몸이 편한 사람은 생각이 많다.
목표가 없는 소풍일수록 맘이 편하고 즐겁다.

난 이제 내 인생의 마지막 산을 오른다.
난 생각할 겨를도 그리고 잡담할 여유도 없다.
가야할 길을 정한 사람의 입은 무겁고
그의 발걸음만 빠르고 신중할 뿐이다.

산오르기
www.qts.co.kr 허락없이 발췌

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October 06, 2008

Choice

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PAMS Choice 2008 Showcase. Being Involved

2008 PAMS Choice로 선정된 4개 장르(연극, 무용, 음악, 복합) 16개 작품과 마켓 간 교류 협약을 맺은 TPAM(동경예술견본시)가 추천하는 해외쇼케이스 1개 작품으로 총 17개 작품을 선보입니다. 약 15분 내외의 하이라이트 공연 또는 프리젠테이션(PT)으로 진행됩니다.

PAMS Choice는
국내 공연예술단체의 해외 경쟁력 및 자생력 강화를 목표로, 해외진출을 희망하는 우수 공연예술 작품을 발굴하여 전략적인 해외진출 지원을 제공하는 서울아트마켓의 '대표 브랜드' 프로그램입니다. 매년 국내 우수공연작품을 선정하는 PAMS Choice는 공모를 통해 연극, 무용, 음악, 복합장르별로 선정하고 선정단체에게는 서울아트마켓(PAMS)기간 동안 쇼케이스 공연을 할 수 있으며, 예술경영지원센터(KAMS)가 진행하는 집중적인 해외홍보 및 교육,컨설팅 등 다각화된 해외진출 지원을 받을 수 있습니다.

좀 더 자세한 소식은 www.pams.or.kr 을 참고하세요.

Posted by administrator at 03:13 AM | Comments (0)

October 03, 2008

Werther

1968년 12월 24일 - 2008년 10월 2일
좋아하는 사진이 있는데 창고 어딘가에 숨어있는듯.

도대체 답이 없는 질문의 연속.
답이.
한계의 끝.


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